Post by Anna on Jun 15, 2015 10:17:29 GMT
I have a whopping three fuckin' characters to play. One of them, Anna, is a revolving door that I jam into any/every AU. I have like...literally over ten different blogs just for every AU she's in, it's ridiculous, and I don't really know how to list that? Her backstory and age are basically the only things that change throughout AUs, so I'll list the rest of the information I guess??? This is hard. I haven't forumed in years.
Princess Anna of Arendelle | Anna Michelle Chamberland
Frozen
Playable In
All universes. I customize her to fit pretty much wherever I feel she can. Her backstory is not included for this reason, but is available upon request depending on what scenario we decide to go for.
As Seen On
crownincrime
summersister
murderanna
actualreallivepeople
whatimdreamingof
burprinsesse
frostbittencrown
secondarysister
...And more (officially archival) blogs.
Physicality
Height: 5'3"
Gender: Cis-Female
Birthday: June 2nd (Gemini)
Sexuality: Panromantic
Favorites
chocolate, cinnamon, sunshine, outdoors, parties, shades of green, flower language/flowers in general
Dislikes
onions, small food portions, multiple utensils, sour things, restricting clothes, unwarranted violence, being idle
Fears
being abandoned, alone, and/or forgotten, drowning, shipwrecks
Princess Sofia the First of Enchancia
Sofia the First
WIP
Playable In
Some magical universes.
As Seen On
makethedaymine
Physicality
Height: 5'4"
Gender: Cis-Female
Birthday: March 25 (Aries)
Sexuality: Biseuxal
Favorites
singing, dancing, hide and seek, magic shows, lilac, horseback riding, charitable activities, parties, animals
Dislikes
villainy, cowardice, self-deprecation, celery, cabbage, complete darkness, thunderstorms, injustice, dishonesty
Fears
failure, hopelessness, losing her friends/family, being helpless
Elizabeth Anne Montgomery
Original Character
WIP
Playable In
All universes that have magical properties/capabilities, including superpowers.
As Seen On
asturdyworkethic
Physicality
Height: 5'3"
Gender: Cis-Female
Birthday: [REDACTED]
Sexuality: Bisexual
Age: 26
Hair Color: Red-brown
Eye Color: Green
Birthplace: Austin, Texas
Ethnicity: Irish/Caucasian
Favorites
roses, dancing, coffee house music, organization/order, reading, Disney movies, fairytales
Dislikes
lack of manners, laziness, too much spontaneity, loud noise, heavy music (rock, techno, metal, etc.), chaos, tardiness, artificial cheese
Fears
failure, uselessness, tight spaces, extreme heights without protection (guard rails, seat belts, etc.)
Excerpt
Elizabeth Anne Montgomery is a normal girl. No, really, she is. No superpowers, no extra special birthrights, no destiny, no fate or wings or appendages that shouldn't be there. She is one hundred percent, genuinely normal.
This is a problem.
Why? Because her line of work is the opposite of normal. Liz is in danger almost constantly, and having something like superstrength or the ability to hypnotize someone would really come in handy.
Liz, you see, works as what is commonly called a 'paper pusher'. Her business title doesn't actually exist; there's no gratitude or certificate of awesomeness for people who clean up the messes you leave behind. It's one of the only jobs offered to people who involve themselves with the supernatural and paranormal and DON'T want to use it to their advantage, for heroism, teleivison, or otherwise.
Paper pushers do exactly what you think they do. They deal with the paperwork that needs dealing with when you burn down a house on accident. When you kill a homeless person in your fit of rage using your laser-beam eyesight. When you scare an old lady by suddenly becoming invisible in the middle of a department store. When you so much as toe a foot out of line in front of a person who does not understand or believe that the supernatural exists- paper pushers take care of it. It's not glamorous, and sure they have use to interesting, invasive, innoventive gadgets, but for the most part is is a thankless and exhausting job.
Liz prefers to remain behind her desk as often as possible for many reasons. The largest one being her safety. Some people don't want their feats of 'heroism' covered up. Some people LIKE the chaos, mayhem and disaster they reign upon cities and town homes and small children. But it is Liz's job to take the call from a mysterious boss or benefactor and clean up the mess, no matter who wants it to remain. It is what she is (barely) paid to do.
Why choose this job? It's not really a choice at all. When you're told that you can either become a 'ghost hunter' for television, or spend your days running and hiding from the people you've accidentally unearthed, you tend to ask what else there is. Once you discover that there are cover-ups, that there are things out there we're not meant to see or hear, you're in for life. There's no running, turning back, or hiding. Someone will always find you, or you will always find them, and then it is a matter of how you'll live to see the following day, month, week, year.
The third option is not one that everyone is suited for. Paper pushing is a boring task and much is sacrificed for it. While she's safe in the workplace, Liz is exposed as soon as she leaves, and becomes a vulnerable target just like any other human being. She had to leave her family and home behind, making the decision to bury her past and keep her loved ones safe by taking this job.
Background
From birth to 9 years of age, Elizabeth had a whole family unit consisting of her mother, father, and three brothers. Two of them older, one of them younger.
When she was 10, her mother passed away. She took on the role of mother in addition to sister and daughter, and helped raise her younger sibling. She took on many of the chores and responsibilities as her mom, and developed an old soul.
At 14, her younger brother ran from home. Devastated, her family began to fracture, and her elder brothers left the state rather abruptly, claiming that their moving out was healthier than staying during a time of need. In a desperate attempt to recapture the love and unity she had felt comfortable in, she began to search for her brother through many of the stranger means, going to mediums and psychics she barely believed in just for a clue.
At 19 Elizabeth dug too deep. Involved in a back alley supernatural fight without realizing how dangerous the situation was, she found her answer: her younger brother ran away from home because he was feeling the effects of a dormant werewolf bite triggered by puberty.
Age 20 was when it officially began: Elizabeth chose to enter into a paranormal form of witness protection and indentured servitude in exchange for the ultimate safety of her loved ones. Her task was simply to clean up the messes of those who would not choose the life she did, and instead would rather become heroes, villains, or ignorant parties.
The Office
Elizabeth's Office (with a capital O, yes) acts very much in a way you'd expect a corporate TARDIS to work. The Office itself is cloaked at all times, to all persons, until they have set foot inside it and/or until it has fully materialized. It does not have a mind of its own, but instead is controlled and directed by The Boss, which sounds more ominous than it really is.
Sometimes it's a feminine voice, sometimes masculine, and sometimes it's a text or e-mail, but this Boss controls the location of the Office at all times, and can send it to an unlimited number of times and places. The Boss warns Elizabeth of the movement of the Office so that she can ensure she is inside when it needs to be moved, and gives her a very vague briefing on her mission statement, before vanishing again. This leaves Liz in a constant state of confusion, always searching for her assignment when she is dropped in some mysterious place with little direction. One day it's Italy in the 1800's, the next its the year 3000 in Australia.
The Office appears to be nothing more than a small one-story building anywhere it goes, and when one walks through the door, it's not particularly wrong. It has enough room for Elizabeth to comfortably pace around, but it could not hold more than about five or six people without shoulders touching. It is entirely furnished with traditional office supplies and furniture, and does contain a bathroom and a very tiny corner kitchenette.
Princess Anna of Arendelle | Anna Michelle Chamberland
Frozen
Playable In
All universes. I customize her to fit pretty much wherever I feel she can. Her backstory is not included for this reason, but is available upon request depending on what scenario we decide to go for.
As Seen On
crownincrime
summersister
murderanna
actualreallivepeople
whatimdreamingof
burprinsesse
frostbittencrown
secondarysister
...And more (officially archival) blogs.
Physicality
Height: 5'3"
Gender: Cis-Female
Birthday: June 2nd (Gemini)
Sexuality: Panromantic
Favorites
chocolate, cinnamon, sunshine, outdoors, parties, shades of green, flower language/flowers in general
Dislikes
onions, small food portions, multiple utensils, sour things, restricting clothes, unwarranted violence, being idle
Fears
being abandoned, alone, and/or forgotten, drowning, shipwrecks
Princess Sofia the First of Enchancia
Sofia the First
WIP
Playable In
Some magical universes.
As Seen On
makethedaymine
Physicality
Height: 5'4"
Gender: Cis-Female
Birthday: March 25 (Aries)
Sexuality: Biseuxal
Favorites
singing, dancing, hide and seek, magic shows, lilac, horseback riding, charitable activities, parties, animals
Dislikes
villainy, cowardice, self-deprecation, celery, cabbage, complete darkness, thunderstorms, injustice, dishonesty
Fears
failure, hopelessness, losing her friends/family, being helpless
Elizabeth Anne Montgomery
Original Character
WIP
Playable In
All universes that have magical properties/capabilities, including superpowers.
As Seen On
asturdyworkethic
Physicality
Height: 5'3"
Gender: Cis-Female
Birthday: [REDACTED]
Sexuality: Bisexual
Age: 26
Hair Color: Red-brown
Eye Color: Green
Birthplace: Austin, Texas
Ethnicity: Irish/Caucasian
Favorites
roses, dancing, coffee house music, organization/order, reading, Disney movies, fairytales
Dislikes
lack of manners, laziness, too much spontaneity, loud noise, heavy music (rock, techno, metal, etc.), chaos, tardiness, artificial cheese
Fears
failure, uselessness, tight spaces, extreme heights without protection (guard rails, seat belts, etc.)
Excerpt
Elizabeth Anne Montgomery is a normal girl. No, really, she is. No superpowers, no extra special birthrights, no destiny, no fate or wings or appendages that shouldn't be there. She is one hundred percent, genuinely normal.
This is a problem.
Why? Because her line of work is the opposite of normal. Liz is in danger almost constantly, and having something like superstrength or the ability to hypnotize someone would really come in handy.
Liz, you see, works as what is commonly called a 'paper pusher'. Her business title doesn't actually exist; there's no gratitude or certificate of awesomeness for people who clean up the messes you leave behind. It's one of the only jobs offered to people who involve themselves with the supernatural and paranormal and DON'T want to use it to their advantage, for heroism, teleivison, or otherwise.
Paper pushers do exactly what you think they do. They deal with the paperwork that needs dealing with when you burn down a house on accident. When you kill a homeless person in your fit of rage using your laser-beam eyesight. When you scare an old lady by suddenly becoming invisible in the middle of a department store. When you so much as toe a foot out of line in front of a person who does not understand or believe that the supernatural exists- paper pushers take care of it. It's not glamorous, and sure they have use to interesting, invasive, innoventive gadgets, but for the most part is is a thankless and exhausting job.
Liz prefers to remain behind her desk as often as possible for many reasons. The largest one being her safety. Some people don't want their feats of 'heroism' covered up. Some people LIKE the chaos, mayhem and disaster they reign upon cities and town homes and small children. But it is Liz's job to take the call from a mysterious boss or benefactor and clean up the mess, no matter who wants it to remain. It is what she is (barely) paid to do.
Why choose this job? It's not really a choice at all. When you're told that you can either become a 'ghost hunter' for television, or spend your days running and hiding from the people you've accidentally unearthed, you tend to ask what else there is. Once you discover that there are cover-ups, that there are things out there we're not meant to see or hear, you're in for life. There's no running, turning back, or hiding. Someone will always find you, or you will always find them, and then it is a matter of how you'll live to see the following day, month, week, year.
The third option is not one that everyone is suited for. Paper pushing is a boring task and much is sacrificed for it. While she's safe in the workplace, Liz is exposed as soon as she leaves, and becomes a vulnerable target just like any other human being. She had to leave her family and home behind, making the decision to bury her past and keep her loved ones safe by taking this job.
Background
From birth to 9 years of age, Elizabeth had a whole family unit consisting of her mother, father, and three brothers. Two of them older, one of them younger.
When she was 10, her mother passed away. She took on the role of mother in addition to sister and daughter, and helped raise her younger sibling. She took on many of the chores and responsibilities as her mom, and developed an old soul.
At 14, her younger brother ran from home. Devastated, her family began to fracture, and her elder brothers left the state rather abruptly, claiming that their moving out was healthier than staying during a time of need. In a desperate attempt to recapture the love and unity she had felt comfortable in, she began to search for her brother through many of the stranger means, going to mediums and psychics she barely believed in just for a clue.
At 19 Elizabeth dug too deep. Involved in a back alley supernatural fight without realizing how dangerous the situation was, she found her answer: her younger brother ran away from home because he was feeling the effects of a dormant werewolf bite triggered by puberty.
Age 20 was when it officially began: Elizabeth chose to enter into a paranormal form of witness protection and indentured servitude in exchange for the ultimate safety of her loved ones. Her task was simply to clean up the messes of those who would not choose the life she did, and instead would rather become heroes, villains, or ignorant parties.
The Office
Elizabeth's Office (with a capital O, yes) acts very much in a way you'd expect a corporate TARDIS to work. The Office itself is cloaked at all times, to all persons, until they have set foot inside it and/or until it has fully materialized. It does not have a mind of its own, but instead is controlled and directed by The Boss, which sounds more ominous than it really is.
Sometimes it's a feminine voice, sometimes masculine, and sometimes it's a text or e-mail, but this Boss controls the location of the Office at all times, and can send it to an unlimited number of times and places. The Boss warns Elizabeth of the movement of the Office so that she can ensure she is inside when it needs to be moved, and gives her a very vague briefing on her mission statement, before vanishing again. This leaves Liz in a constant state of confusion, always searching for her assignment when she is dropped in some mysterious place with little direction. One day it's Italy in the 1800's, the next its the year 3000 in Australia.
The Office appears to be nothing more than a small one-story building anywhere it goes, and when one walks through the door, it's not particularly wrong. It has enough room for Elizabeth to comfortably pace around, but it could not hold more than about five or six people without shoulders touching. It is entirely furnished with traditional office supplies and furniture, and does contain a bathroom and a very tiny corner kitchenette.